A guide to DnD Ravenloft, Strahd, and the Domains of Dread (2024)

Over the years, Dungeons and Dragons has proven malleable enough to suit many genres. But one particular genre of D&D has proven so popular, its main setting has been a mainstay in every edition of D&D – we’re talking about Ravenloft, the home of Gothic horror in D&D.

Ravenloft, also known as The Land of Mists or The Demiplane of Dread, is found floating around the grey, dismal Shadowfell. Thanks to living mists and the whims of mysterious entities called the Dark Powers, Ravenloft’s shape and size are often changing. This is because the demiplane has a tendency to swallow people up. Beings who have committed great evils are often transported to (and trapped in) their own Ravenloft domain, but many others fall prey to the mists surrounding Ravenloft – and very few ever get out.

Ravenloft was first created by Dragonlance creators Laura and Tracy Hickman in 1983, and it’s still popular enough to warrant multiple 5E . If you’re thinking about taking your D&D campaign somewhere more horrific, this guide will walk you through everything you need to know about Ravenloft to get started.

Before we journey into the dark, though, a quick summary. Here’s your guide to Ravenloft:

  • Ravenloft domains
  • Strahd
  • Ravenloft races
  • Ravenloft monsters

A guide to DnD Ravenloft, Strahd, and the Domains of Dread (1)

Ravenloft domains

As we mentioned earlier, Ravenloft is a collection of domains floating around Shadowfell, linked by a mysterious, moving mist. Each domain is designed to imprison a particular Darklord – these are beings of notable evil who tend to be based on tropes and traditional figures from Gothic horror.

Van Richten’s Guide to Ravenloft (the book for all your Ravenloft 5E needs) lists forty Domains of Dread, and it also includes tips for creating domains of your own. Here are some of the Ravenloft domains you might want to travel to:

Barovia – A land of dense, wolf-prowled forest and unforgiving mountains that houses Castle Ravenloft – as well as its Dracula-inspired inhabitant, Count Strahd von Zarovich.

Darkon – Abandoned by its lich ruler Azalin Rex, Darkon is now a land of crumbling cities and shambling undead, split into regions by a hungry, devouring mist.

Lamordia – A world of polluted cities and frozen bogs, Lamordia is home to the Frankenstein-esque Dr Viktra Mordenheim – as well as a slew of other morally destitute innovators creating golems, homunculi, and other flesh-based automatons.

Borca – While the common folk of Borca suffer in poverty, the land’s noble families have complete control of the world before them. Two Darklords lead this land of corruption and apathy – Ivana Boritsi and Ivan Dilisnya, fond of poisoning and stalking respectively.

The Carnival – The Carnival has the ability to travel to other domains and lands, bringing tragedies along with garish colours and two-penny sideshows. Its Darklord isn’t a who, but a what – Nepenthe is a glowing, hateful holy avenger longsword wielded by The Carnival’s leader.

A guide to DnD Ravenloft, Strahd, and the Domains of Dread (2)

Strahd

Count Strahd von Barovich is a figure so integral to Ravenloft that he deserves his own, more substantial introduction. Once a brutal military conqueror, Strahd spent his human years with his family in Ravenloft, the castle he built. After murder, brotherly betrayal, and plenty of blood-drinking, a pact with the Dark Powers of Ravenloft ultimately earned Strahd a place in the very first of the Domains of Dread – where he became one of the most feared names in the Forgotten Realms.

Make it plane: Here’s a guide to other

You can learn more about the vampiric Strahd (and even face him in battle) in the D&D 5E adventure Curse of Strahd. This is based on Tracy and Laura Hickman’s original 1983 adventure module, so there’s plenty of classic Ravenloft to gorge your vampire fangs on.

A guide to DnD Ravenloft, Strahd, and the Domains of Dread (3)

Ravenloft races

Rather than , Van Richten’s Guide to Ravenloft introduces ‘lineages’. Certain remarkable (or horrific, depending on who you ask) events can cause player-characters to change – to the point where their original race is unrecognisable and they take on the features of a lineage instead.

You could become a Dhampir, an undead-like creature that shares the vampire’s speed, darkvision, and life-draining bite; or you might become a Hexblood, a being imbued with magics granted by witches, Fey, or eldritch beings; lastly, there’s the Reborn, someone dead but somehow still alive – though their scars, stitches, and ghostly features betray their brush with eternal rest. Each of these lineages comes with its own traits, origins, and ties to a particular Domain of Dread.

What’s next: A DnD 6E speculation guide

As well as these lineages, there are plenty of NPC groups travelling through Ravenloft’s mists – some of which you might want to adapt for a character. Perhaps the most famous of these is the Vistani, a travelling community with clear (if often insensitive) ties to the real-life Roma.

Alongside the Vistani, Ravenloft is populated by a wereraven society known as the Keepers of the Feather, a group of valiant knights known as The Circle, as well as various churches or cultist groups dedicated to worshipping the strange, dark powers at work in Ravenloft.

A guide to DnD Ravenloft, Strahd, and the Domains of Dread (4)

Ravenloft monsters

Van Richten’s Guide to Ravenloft recommends making your standard more horrible by tinkering with their stat blocks. While this might give your players a nasty shock, there are also plenty of unique creatures haunting Ravenloft that are guaranteed to get some spines tingling.

Here are just a few of the monstrosities lurking in Ravenloft:

Bodytaker Plant – This is a huge, malicious plant that’s able to tangle its prey up in thick vines. It drags victims into its gaping pod – where the poor thing usually dies and emerges as the podling of a new Bodytaker Plant.

Boneless – Humanoids that meet such brutal ends as crushing or skinning may return as a Boneless, a flopping mass of skin that’s able to slide under doors and wrap itself around the living with a crushing grip.

Carrionette – Sometimes, when someone wishes hard enough, a beloved toy can come to life. And sometimes, the toy is inhabited by a Carrionette, who uses a silver needle to trade places with a humanoid soul – which becomes trapped in the toy in its place.

Dullahan – This is D&D’s answer to the Headless Horseman – a vengeance-consumed spirit that supposedly hunts pieces of its former head, its living relatives, or a bejewelled helmet.

Nosferatu – Yes, that Nosferatu. These are vampires, but with none of the charisma and all the gross features cranked up to 11. It can also vomit blood at you in a 15-foot cone – nasty.

A guide to DnD Ravenloft, Strahd, and the Domains of Dread (2024)

FAQs

Is Van Richten's guide to Ravenloft worth it for Curse of Strahd? ›

While this book does focus on the same realm (and beyond) that the popular 2016 Curse of Strahd campaign does, it's not a sequel and reading/playing Strahd is not necessary (though it's an amazing module and well worth playing).

How many domains are there in Ravenloft? ›

The concept of Domains and locations in Ravenloft besides Barovia and Mordent was introduced in the 2nd Edition campaign setting book Ravenloft: Realm of Terror (1990). This book outlined that the size of Ravenloft is "40,000 square miles [spanning] 26 different domains, including Barovia and Mordent.

What level is Van Richten's guide to Ravenloft? ›

The storyline will consist of "14 adventures, including two Epics, and will take players from Level 1 to Level 8".

What world is Ravenloft in? ›

The Dungeons & Dragons 4th edition supplement Manual of the Planes (2008) established that in the retconned cosmology, the Domains of Dread (and by extension the Ravenloft setting) were now located within the Shadowfell, a mirror-plane of death and gloom lying adjacent to the mortal realm.

What level should you end Curse of Strahd? ›

Curse of Strahd runs to level 10, but if you level your characters every time the texts suggest you do (typically at the end of a chapter), they'll be massively overleveled for the titular villain and climactic end of adventure fight.

How long should Curse of Strahd last? ›

How long does it take to play Curse of Strahd? If you want to talk about bang for your buck, this adventure is great value for the money you spend on it! It does depend a lot on playstyle, but you're looking at a year of D&D nights, easy, or more if you have shorter sessions. Let's say it takes 100 hours.

How old is Van Richten in Curse of Strahd? ›

Van Richten is approximately 80 years old and is reluctant to reveal any details about his personal history. He has been in Barovia for a decade and has spent his time destroying vampires and trying to gather enough knowledge to mount an offensive against Strahd.

What level should we be to fight Strahd? ›

Or this is the final confrontation with Strahd Von Zarovich, the climax of the adventure. For the final confrontation, the party is probably level 10. They're not to be underestimated, level 10 parties in D&D 5e are pretty strong and resourceful. If you're not careful, Strahd will fall very fast.

What level should players start Curse of Strahd? ›

While Curse Of Strahd gives a bonus mini-adventure that can bring characters from Level 1 to Level 3, many Dungeon Masters forego this side quest entirely, choosing instead to begin the game with the characters immediately at Level 3.

Can players leave Castle Ravenloft? ›

Entering the Castle

While it does not function as an entrance, the players can leave through the teleportation Brazier in K78.

Is Strahd an elf? ›

Within this setting, Strahd is the first and best-known of Ravenloft's darklords. He is a powerful ancient vampire. He is also a master necromancer, a skilled warrior, and the unquestioned ruler of the domain of Barovia. Nelson Daniel and Max Dunbar.

Is Curse of Strahd the same as Ravenloft? ›

Curse of Strahd was written by Jeremy Crawford, Laura Hickman, Tracy Hickman, Adam Lee, Christopher Perkins, Richard Whitters, and was published by Wizards of the Coast in 2016. It acts as an adaptation of the original Ravenloft module for the 5th edition of Dungeons & Dragons.

Is Curse of Strahd worth buying? ›

Curse of Strahd is considered one of the best, if not the best Dungeons & Dragons campaigns of all time. Its setting is isolated and spooky, making it perfect for new and old players alike.

Is the tome of Strahd useful? ›

The Interactive Tome of Strahd

Not only does it make the Tome of Strahd a useful magic item on par with the Sunsword and Holy Symbol of Ravenkind, it incorporates Ravenloft lore from a variety of sources. Those who dare to read are transported into Strahd's recording of his own past and even play parts within it.

Do I have to read all of Curse of Strahd? ›

In fact, you don't need to read the original module at all, except when this guide references it. Instead, this guide has been written to ensure that every scene is self-contained.

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